<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="tmrSilo.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.1"/>
  </Asset>

  <Files>
    <File fileId="6" filename="$data/shaders/placeableShader.xml"/>
    <File fileId="50" filename="aluminiumLadder_diffuse.png"/>
    <File fileId="12" filename="bgaConcrete_diffuse.dds"/>
    <File fileId="13" filename="bgaConcrete_normal.dds"/>
    <File fileId="14" filename="bgaConcrete_specular.dds"/>
    <File fileId="65" filename="bgaProps_diffuse.png"/>
    <File fileId="66" filename="bgaProps_normal.png"/>
    <File fileId="24" filename="chainlinkFence_diffuse.png"/>
    <File fileId="25" filename="chainlinkFence_normal.png"/>
    <File fileId="26" filename="chainlinkFence_specular.png"/>
    <File fileId="30" filename="controlPanelDecal_diffuse.png"/>
    <File fileId="27" filename="controlPanel_diffuse.png"/>
    <File fileId="28" filename="controlPanel_normal.png"/>
    <File fileId="29" filename="controlPanel_specular.png"/>
    <File fileId="62" filename="fillPlanes/grass_normal.dds"/>
    <File fileId="63" filename="fillPlanes/grass_specular.dds"/>
    <File fileId="64" filename="fillPlanes/straw_diffuse.png"/>
    <File fileId="10" filename="fillPlanes/straw_normal.dds"/>
    <File fileId="11" filename="fillPlanes/straw_specular.dds"/>
    <File fileId="21" filename="gasPump_diffuse.png"/>
    <File fileId="22" filename="gasPump_normal.png"/>
    <File fileId="23" filename="gasPump_specular.png"/>
    <File fileId="51" filename="glassRed_diffuse.png"/>
    <File fileId="9" filename="hay_diffuse.png"/>
    <File fileId="68" filename="heatingPlant_diffuse.png"/>
    <File fileId="69" filename="heatingPlant_normal.png"/>
    <File fileId="52" filename="lightPoleSetGlass_specular.png"/>
    <File fileId="48" filename="meridianDecals_diffuse.png"/>
    <File fileId="15" filename="metalGridGrating_diffuse.dds"/>
    <File fileId="16" filename="sellingStationGeneric2_normal.dds"/>
    <File fileId="17" filename="sellingStationGeneric2_specular.dds"/>
    <File fileId="41" filename="shaders/decalShader.xml"/>
    <File fileId="33" filename="shaders/glowShader.xml"/>
    <File fileId="45" filename="shared/assetLibraryDecals_diffuse.png"/>
    <File fileId="46" filename="shared/assetLibraryDecals_normal.png"/>
    <File fileId="47" filename="shared/assetLibraryDecals_vmask.png"/>
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    <File fileId="32" filename="shared/default_specular.png"/>
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    <File fileId="57" filename="shared/spotlight20W_emissive.png"/>
    <File fileId="55" filename="shared/spotlight20W_normal.png"/>
    <File fileId="56" filename="shared/spotlight20W_specular.png"/>
    <File fileId="59" filename="shared/terraLedDecal_diffuse.png"/>
    <File fileId="37" filename="shovelGreen_diffuse.png"/>
    <File fileId="38" filename="shovelGreen_normal.png"/>
    <File fileId="39" filename="shovelGreen_specular.png"/>
    <File fileId="40" filename="tmrLogo_diffuse.dds"/>
    <File fileId="53" filename="tower_emissive.dds"/>
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    <File fileId="44" filename="uTrough_specular.png"/>
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    <File fileId="35" filename="waterContainer_normal.png"/>
    <File fileId="36" filename="waterContainer_specular.png"/>
    <File fileId="61" filename="wheatBottom_diffuse.dds"/>
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    </Material>
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      <Texture fileId="45"/>
      <Normalmap fileId="46"/>
      <Glossmap fileId="47"/>
    </Material>
    <Material name="bgaProps_mat" materialId="7" specularColor="0.666667 1 0.419608">
      <Texture fileId="65"/>
      <Normalmap fileId="66"/>
    </Material>
    <Material name="chainlinkFence_mat" materialId="8">
      <Texture fileId="24"/>
      <Normalmap fileId="25"/>
      <Glossmap fileId="26"/>
    </Material>
    <Material name="controlPanel_mat" materialId="9">
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    </Material>
    <Material name="controlPanelDecal_mat" materialId="10" customShaderId="33">
      <Texture fileId="30"/>
      <Normalmap fileId="31"/>
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    </Material>
    <Material name="gasPump_mat" materialId="11">
      <Texture fileId="21"/>
      <Normalmap fileId="22"/>
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    </Material>
    <Material name="glassRed12_mat" materialId="12" alphaBlending="true" customShaderId="33" customShaderVariation="staticLight">
      <Texture fileId="51"/>
      <Normalmap fileId="31"/>
      <Glossmap fileId="52"/>
      <Emissivemap fileId="53"/>
      <CustomParameter name="lightControl" value="10"/>
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    <Material name="grassFermBottom_mat2" materialId="13">
      <Texture fileId="61"/>
      <Normalmap fileId="62"/>
      <Glossmap fileId="63"/>
    </Material>
    <Material name="hayPlane_mat" materialId="14">
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      <Normalmap fileId="10"/>
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    </Material>
    <Material name="heatingPlant_mat" materialId="15" specularColor="0.8 1 0.894118">
      <Texture fileId="68"/>
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    <Material name="strawPlane_mat" materialId="25">
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    </Material>
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      <Glossmap fileId="36"/>
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  </Shapes>

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</i3D>
